Multi-format gaming brands had over 40 years of combined shelf-life
Read More »Unity, Koch Media and Bandai Namco headline MCV’s 20th anniversary issue
Plus YoYo Games, Green Man Gaming, Golden Joysticks, Robot Cache, Supermarket Shriek, Starlink: Battle for Atlas, and much more
Read More »Rami Ismail, Unity, We Happy Few and Good Shepherd headline MCV’s Gamescom issue
Also featuring Julian Gollop, Coatsink, Soedesco, Team Cherry, Ustwo and much more
Read More »Frontier, Shuhei Yoshida and Curve Digital headline our Develop:Brighton issue
Also featuring Paradox Interactive, Colossal Order, Haemimont Games, TeacherGaming, Aadvark Swift, Square Enix Montreal, Digital Extremes, Strauss Zelnick, Gareth Coker and much more
Read More »TIGA: Why we need education and awareness around video game age ratings
'They must not only be robust and reliable, but also readily understood and respected.'
Read More »Nintendo and Disney partner for Nintendo Switch Family Showdown
Four families will compete in Nintendo Switch games in the new TV show to debut this summer
Read More »Facebook brings in emerging content creators with ‘Level Up’ plus adds single destination page for streaming content
Facebook continues to try and a build a bigger presence in livestreamed game content. Which started with the launch of its Gaming Creator Pilot Programme back in January. It’s now adding to that with its Level Up Program which is targeted at emerging gaming creators. While such content can be …
Read More »Exclusive: GAME to launch free in-store magazine created by Network N
Game-Informer style magazine will be distributed via GAME’s 300 UK stores
Read More »MCV’s bumper E3 issue is out, featuring an exclusive interview with Microsoft’s Matt Booty
Also featuring our E3 guide, interviews with EA Motive’s Jade Raymond and Eidos Montreal’s David Anfossi, an investigation into why top talent is jumping ship for a life as indies, and much more
Read More »Rosa Carbo-Mascarell: ‘Why do some people in the games industry still doubt their ability to affect change?’
Games for the Many's co-founder Rosa Carbo-Mascarell on how the far-reaching influence of the industry could be used for good
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