Publisher Atari has sold another of its in-house studios, with Australian Melbourne House acquired by Krome Studios.
Read More »Dynablasts from the Past: Stephan Berendsen on Dynablaster, Shark! Shark! and Astrosmash, and what’s next for BBG Entertainment
Stephan Berendsen, president and founder of BBG Entertainment tells writer Vince Pavey about BBG Ent…
When We Made… Zool: Redimensioned
Dr. Jacob Habgood, Owen Lyons, and Ntokozo Tshuma, three of the team on Zool Redimensioned at Sumo D…
Rising Star – Ruth Dickens, programmer at Red Kite Games
Ruth Dickens, programmer at Red Kite Games, explains how she went from being a science student at un…
Nominations for the MCV/DEVELOP 30 Under 30 will close next Monday
If you’re interested in nominating someone for the MCV/DEVELOP 30 Under 30, you don’t have much time…
Q&A: The games industry looks back on gamescom 2023
There were 320,000 people at this year’s gamescom. We pulled aside five of them to see what they tho…
Nvidia backs game design competition
Nvidia and software company The Game Creators have teamed up for a competition open to would-be game designers.
Read More »Shadow Light tees off
A new mobile games development studio called Shadow Light games, formed by former Elixir staff, has opened its doors.
Read More »Instinct smartens up with AI.implant deal
New games development technology company Instinct has signed up to be exclusive EMEA distributor of Engenuity's AI.implant middleware.
Read More »PMTC and Testronic to merge
It's clear that even the services sector of the development industry is no stranger to consolidation, following the news that QA companies Testronic Labs and PMTC are to join their operations.
Read More »Mobile vets open new wireless games studio
A team of former Gameloft and Activision developers have joined forces to open Massively Mobile, a new wireless games studio.
Read More »Sega wants more studio deals
The influence of Sega amongst the development business is still rising - and now the company says it wants more acquisitions and games signings.
Read More »Ramp up begins for EA Chicago
The recently inaugurated EA team in Chicago is planning to significantly grow its work force for next-gen games development.
Read More »GDC will serve ‘the industry’s new ecosystem’
As the GDC 07 opens registration - revealing support from a host of dev companies - executive director Jamil Moledina has said the March event will cater to everyone in the industry while also focusing on development's "core values".
Read More »Second Oz team for Pandemic
Pandemic Studios has founded a second development team at its studio in Brisbane, Australia.
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Dynablasts from the Past: Stephan Berendsen on Dynablaster, Shark! Shark! and Astrosmash, and what’s next for BBG Entertainment
Stephan Berendsen, president and founder of BBG Entertainment tells writer Vince Pavey about BBG Entertainment’s work to revive classic titles with brand new entries
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When We Made… Zool: Redimensioned
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Q&A: The games industry looks back on gamescom 2023
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New Kids On The Block: Wayne Meazza on Behaviour’s UK expansion
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Party Chat: RallyHere’s Trevor Williams on the changes to Hi-Rez, and what their live service game tools can do
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When We Made… Zool: Redimensioned
Dr. Jacob Habgood, Owen Lyons, and Ntokozo Tshuma, three of the team on Zool Redimensioned at Sumo Digital, talked to Vince Pavey about what it was like bringing the ninja from another dimension back for a brand-new generation of hardware
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Rising Star – Ruth Dickens, programmer at Red Kite Games
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Debugging D&I – Amiqus’ Liz Prince looks at the challenges facing parents looking to return to work
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They Got Outs: the MCV/DEVELOP where-are-they-now
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Levelling Up – BAFTA’s Grace Shin